Timed Out Waiting For Devenv Process To Register
However, for simple projects that just need to build a Visual Studio.NET solution, the Visual Studio task
id(WS390ProcessImpl.java:499 ) at com.ibm.ws.management.nodeagent.NodeAgent. Reply Pingback: Timestamps for performance measurements | Prog stuff Pingback: Bugs I Got Other Companies to Fix in 2013 | Random ASCII Pingback: You Got Your Web Browser in my Compiler! Not running for a while is not inherently a bad thing, but when a thread is supposed to be pumping messages then it is bad. The two TimeSinceLast columns have different summarizing functions.
Reply Aaron says: June 18, 2012 at 2:00 pm OK, it looks like this works. Optimizing for all cases is tricky. This was not the only hang. The problem turned out to be a blocking call to WinHttpGetProxyForUrl in the steamclient.dll in one thread that takes 115 seconds.
warning This task requires you to have Visual Studio .NET installed on your integration server. Posted by Bill Menees on 9/22/2015 at 2:44 PM Thanks for the hotfix! Twelve I/O threads? For example, if you have ConsoleApplication1.sln, then use a command line like: "C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\IDE\DevEnv.com" /nologo /build "Debug|Any CPU" "C:\Projects\Testing\ConsoleApplication1\ConsoleApplication1.sln" In Process Explorer, you can see VsHub.exe start up, and
If we arrange the disk usage table to group by Process then we can see what processes are doing disk I/O. It is important to remember that there is nothing wrong with a thread being idle. Reply brucedawson says: June 19, 2012 at 8:37 pm The Disk I/O Detail graph is well hidden, but it is still around. Bill.
Bookmark the permalink. ← You Got Your Web Browser in myCompiler! But we can do a better analysis than that. You wouldn’t like me when I’m angry. This has a VERY negative impact on automated build tools like MegaBuild (http://www.menees.com/MegaBuild.htm).
CloseOpenAuctions must be triggered from the client(s) periodically Contributor Itpeoplecorp commented Jul 8, 2016 Issue got fixed in latest version. share|improve this answer edited Mar 20 '15 at 7:01 answered Apr 2 '14 at 8:24 melbic 6,95642128 132 This is ridiculous. Steam recently occasionally hangs for a good minute or so. Reply tama says: December 17, 2013 at 1:01 pm Number 6 is ‘ReadyThreadStack' not ‘ReadyingThreadStack', right?
In the Generic Events table you can drill down into UIforETW, Multi-Input, Keyboard, Keydown, and you will see 20 keyboard events. his comment is here Sign in to comment Contact GitHub API Training Shop Blog About © 2017 GitHub, Inc. But got away with it using the same process. Could be Success, Failure, Exception or Unknown Success 1.0 CCNetLabel The label used to identify the CCNet build.
In that case there is no readying thread, the app just hangs forever. launchProcessPrivate(N odeAgent.java:1376) Then about 10 minutes later, this FFDC: FFDC Exception:java.net.SocketTimeoutException SourceId:com.ibm.ws.management.nodeagent.NodeAgent.waitForServer Init ProbeId:368 Reporter:[email protected] java.net.SocketTimeoutException: Accept timed out at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:480) at java.net.ServerSocket.implAccept(ServerSocket.java:479) at java.net.ServerSocket.accept(ServerSocket.java:447) at com.ibm.ws.management.nodeagent.NodeAgent. Is it a difference in how the hard disk behaves? http://thedroidblog.com/timed-out/a-client-timed-out-while-waiting-to-acquire-a-resource-from.html Wait analysis is not baking Baking is all about precisely following a recipe – improvisation tends to lead to failure.
Why leave magical runes exposed? Grouping by IO Type showed that SavService was doing reads, and grouping by Path Tree shows that it was reading from the same directory as devenv and System so it is And play (ice) hockey.
Aggregating by max is appropriate when you want to find a single context switch that represents the longest idle time.
These sorts of details can be very helpful when investigating performance problems so I always try to record them in the Trace information area. The function names on a call stack tell a story, but most of the names are superfluous adjectives and if you can learn to filter out the irrelevant ones then you’ll Reply Pingback: Fix Wpf-etw.man Errors - Windows XP, Vista, 7 & 8 Pingback: UIforETW – Windows Performance Made Easier | Random ASCII Pingback: The Lost Xperf Documentation–CPU Usage (Precise) | Random Please enter a comment.
Not the answer you're looking for? Following along is by far the best way to learn wait analysis. Itpeoplecorp closed this Jul 8, 2016 Sign up for free to join this conversation on GitHub. navigate here Make sure you choose both the identities of Developer & NOT of Distribution.
Doing file I/O on the UI thread is always a bit dodgy if you want to avoid hangs, and doing network file I/O is particularly problematic, so watching for mup.sys is That’s our hang, clear as day. Sign in to post a workaround. share|improve this answer answered Aug 7 '14 at 3:29 Mike 10538 add a comment| up vote 1 down vote Just to throw out an additional suggestion to anyone coming across this
An ETW trace tells you, for each context switch, how long the thread was not running, and who woke it up. However with a bit of opinionated culling I can reduce this call stack to the following nine entries. _RtlUserThreadStart – thread start, good sign, we have a full call stack devenv.exe!WinMain It is not calculated from some theoretical estimate of how many seeks can be done or how much data can be transferred per second. But even if anti-virus was slowing down find-in-files (it isn’t) it’s important to remember that find-in-files throughput is not even the purpose of this investigation!
Reply brucedawson says: September 23, 2015 at 8:09 am Deadlocks are a pain. Then the search should be CPU limited and the twelve-way parallelism should give huge speedups. I don't know why it takes so long*, I just know that about 30 seconds later a couple of other Steam threads start waiting for the blocked one, at which point If the -c / --clientContext parameter is not specified, or has a PID of a non-existing process, it will be killed on the next DevEnv /build.This works:start "VsHub" "C:\Program Files (x86)\Common
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